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Monday, November 22, 2021

Minecraft Coding and Esports

Today I took an online toolkit on how to use Minecraft in the classroom to extend my knowledge on this platform and make learning more engaging for students. 

Minecraft is collaboration, creative, communicative and allows for critical thinking.  There is a classroom mode app that allows for 40 students to work on  group tasks. There are pre-made lesson plans that you can take and modify for certain activities. 

Students can create complex structures to show learning through building i.e. Bees unit 

Unleash esports - There are STEM learning projects and coding units students can use. Each activity needs a learning outcome that they can share with teacher and peers. There is a camera inside the game. This allows students to take pictures on their work online and take selfies of characters in game to prove it is their work. Additionally, an inbuilt photo album. Students can create a portfolio for learning - book and Quill is more extensive (50 page) to write in. Export as a pdf 

Classroom Mode: move students and pause the game. link on final slide (classroom app download)

Border blocks restrict group movement 

Python101 - available in game - coding 

Addition of hardware digital technology that allows students to create games through coding and export them on to a device like a Nintendo. 

There is an Esport course that allows teachers to become educated in Minecraft esports. 

Thank you to Crispin Lockwood who delivered a great toolkit. 

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Educationgate: Minecraft in the Classroom - Put in presentation mode to open extra links inside. 

Coding link attached to slide 

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